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Saturday, October 10, 2026
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This Ghostly-Charming Brain-Teaser Functions as the Excellent Substitute to Spooky Scares

Not every spooky season experience has to scare players. Including iconic favorites for example Scooby-Doo to delightful stories like Over the Garden Wall, plenty of spooky-season titles provide fun without requiring raising your heart rate. There’s also, a growing library of spooky-cute titles including spooky themes, yet without the truly terrifying level of terror. Gloomy Eyes arrived in September, and acts as an outstanding comfortable choice to the intensely frightening releases of this year.

Gloomy Eyes visual
Screenshot: Developers, ATLAS V, 3DAR, Game Company

An Original Self-Coop Journey

Known as a solo collaboration problem-solving title, Gloomy Eyes pairs up a zombie boy called Gloomy and a human girl named Nena as they embark on an adventure to restore sunlight to their shadowy environment. Their appearance is similar to collectible figures mixed with the figures from a animated feature. Their fair-toned and heavy-lidded appearance draws inspiration from the appearance of Tim Burton’s films, and the narrative is a archetypal family-friendly journey. The duo develops an enduring bond over the course of the game’s 14 chapters as Nena tries to show to her religious guardian that, look, perhaps the undead are actually good.

Creative Gameplay Systems

The “self-coop” term comes about from the game’s interactive problem-solving. When Gloomy and Nena meet, gamers switch among the recent allies to solve puzzles and progress through the levels. As an undead, Gloomy can’t walk through the brightness of a lamppost, while Nena will get snatched up by wandering undead without a light is directed on them.

It's necessary for them to collaborate effectively — actually, players control them together — to complete stages. Nena may move or temporarily shut off lights to clear paths for Gloomy, while the open-brained character will employ his undead power to move items in the world, opening up paths for Nena.

Gloomy Eyes screenshot
Visual: Creators, ATLAS V, 3DAR, Publishers

Engaging Level Design

These challenges remind me a little of The Gardens Between, in the manner the levels are hovering, diorama-like designs that the perspective moves across in sync with your characters. Gloomy Eyes’ environments are very enjoyable, taking the duo around a carnival and through a haunted house, amid other places. The game includes a “diorama view” option that enables you to view from afar and turn the levels, simultaneously to appreciate the artwork and search for ways that may not have been clear.

Slight Challenges and Complete Gameplay

Here lies one of the only problems with Gloomy Eyes. Comparable to other releases with a static view, sometimes it's unclear where the protagonists may or may not travel. Players might have to randomly encounter a few random elements to discover which ones are interactable, as it’s not always intuitive.

Nevertheless, those minor obstacles don’t get in the way of a eerie-adorable fun adventure. Gloomy Eyes is relatively brief, with approximately a few sessions worth of brain-teasers. Advanced areas blend together subtle hidden movement and action elements with the problem-solving, as Gloomy Eyes progresses to a rewarding — and slightly surprising — finale.

Accessibility and Conclusion

Those steering clear of the scares of intense horror games ought to experience Gloomy Eyes. The game is out on Nintendo Switch, PlayStation 5, PC, and Xbox, and is available at a reduced price for 25% off on game marketplaces.

The spooky-cute adventure is available on several consoles and provides a enjoyable alternative for players seeking autumn enjoyment minus the terrifying moments.

Written by

Steve Stevens

Lena Voss is a tech enthusiast and writer exploring the intersection of creativity and emerging technologies.

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